2012 Media Dump

I have been making learning a priority these past few years. And lately I’ve been focusing my efforts on design and business. This project has been great for that and I’m really happy with how I’m growing. I’ve also been rounding out my education by listening to podcasts and reading. I thought I’d talk about a few podcasts and books in case anyone was interested in checking them out.


The Dice Tower – This podcast is about board and card games and industry news. It’s great for learning about new games to try, cool new mechanics, and what the industry is like.

Gamers With Jobs – This one is more about video games, but they talk about the occasional board game. This one is great just to hear people talk about what they liked about a game and what turned them off.

Seth Godin’s Startup School – Seth teaches you how to start projects and bring them to completion. If nothing else, it is extremely motivating.


Tribes by Seth Godin – While we’re talking about Seth Godin I should mention Tribes. A short and sweet book about how to get people interested in what you’re doing.

Getting to Yes by Fisher, Ury, and Patton – This book is primarily about principled negotiation, but I’m finding it useful for communication in general.

Rapid Development by Steve McConnell – I’m a software engineer by trade and this book is tailored to software development, but it has taught me about how to lead and how to run a project better.

The Writer’s Journey by Christopher Vogler – This book teaches you about the structure of a story. I think knowing how to create a good story has a lot of applications, including game design.

The Art of Game Design by Jesse Schell – This is the number one book I would recommend to an aspiring game designer. The book is divided up into lenses that you use to inspect various parts of your game. I still occasionally break out their nifty app that serves as a quick reference for all the lenses in the book.